The Solus Project

Level Design/Level art

 
We are thrilled to announce today that exploration-adventure game The Solus Project is now available on Steam and GOG! Xbox Game Preview: http://bit.ly/SolusXboxOne Steam: http://bit.ly/SolusSteam GOGt: http://bit.ly/SolusGOG Official website: http://thesolusproject.com/ Facebook: https://www.facebook.com/thesolusproject Twitter: https://twitter.com/TheSolusProject Grip Digital website: http://www.grip-digital.com/ Grip Digital Facebook: https://www.facebook.com/gripdigital Grip Digital Twitter: https://twitter.com/grip_digital

Studio: Teotl Studios

About:
The Solus Project is a first-person exploration adventure game with survival elements and is set on a mysterious alien planet where you are the survivor of a crashed spaceship.

Quick summary: 
The game is a slow passed narrative driven survival game, where the main focus on the level design was making areas stick out using narrative and environmental storytelling. During my time studying full time I got the chance to add a secret room to the last level of the game 1 month before the launch date.

My tasks where:
Creating a concept that matched the theme of the level.
Decide how the player would be able to get into the secret room.
Use exciting assets from the game (Except for 5 new I got for my area) to build.
Use the environment to tell a hidden story.